Even more details about the Simulator of the shaman Wild from Michel Ansel

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Perhaps one of the most unexpected and impressive presentations at the Paris Conference Sony It turned out Wild From the famous designer Michel Ansel (Michel Ancel). However, the surprises did not end there: thanks to the official PlayStation blog, we learned a few more intriguing details about the game.

Firstly, you do not have to be a male shaman- Wild will suggest choosing a protagonist. Secondly, Ansel wants to show the history of the formation of the protagonist. For example, when obtaining control over a new animal on the shaman’s body, a new tattoo will appear. Over time and experience, the number of drawings on the body will increase. This will help to determine the power of the character in the multiplayer by eye. Yes, yes, there is a multi-user part here, and it resembles Bloodborne (and, accordingly, Dark Souls). Michelle plans that in Wild We will be able to invite other gamers with friendly or, conversely, hostile intentions into our world.

In addition, the Frenchman and his team will try to make the game open and avoid the battered RPG structure. Say, there is no something in the spirit of “do it to be a good guy”, decisions remain exclusively with the player.

Wild Until now, it is at a fairly early stage of development, so that some things can change to release. When exactly this very release will take place is unknown.

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The best comments

If in the multiplayer it will be possible to feed a friend with a bear, then this can already be pre -chalimizing the game. I will definitely add sakboy to my friends and invite me to my world.

Take a look around, look back
Spirits with you want to contact you,
The world is not what it seems,
Everyone is surrounded by miracles.
Everything around me is subject to my eyes,
You must make your choice yourself,
Meet your fate.
Be a shaman king.

You can start waiting for a crowded stream from SG, in which all hours will feed each other for various living creatures?)

The shaman of the primitive world is very interesting. I hope it will be possible to maintain a balance of nature, monitor the interaction of people with the same nature, help them or vice versa, protect nature from some evil or something like. I hope the idea will not be drunk, because it can be very interesting.

There are still snakes and hawks. Will not work with them, there are still rabbits
https: // www.YouTube.COM/Watch?V = CCI18QAOKQ4

Well, Ansel competently disposed of previous projects, so the forecasts are more positive)
Although it would still be glad to the second Beiond)

Recently, this topic is gaining popularity. In addition to this game, there is still a new headlight, and Horizon can be attributed here – despite the robots, people there are in skins and with bows.
I wonder if there will be still large projects on the themes of ancient people?

By the way, about the latter, or rather, to the conversation about the games that send us to the work of Nietzsche. Michelle, what do you think, is it time for the devil to take up Beyond Good and Evil 2 thoroughly? No, seriously. How much more should we wait for her?

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